Vulkron
A Vulkan based graphics renderer built using Odin lang from scratch focused on rendering experiments and performance.
Aspiring Graphics Programmer
I primarily work with C++ and Odin, using Vulkan as my main graphics API. I focused on making game engines, simulations, and real-time rendering experiments.
A Vulkan based graphics renderer built using Odin lang from scratch focused on rendering experiments and performance.
A Kuwahara post-process filter for Unity’s Built-in RP, created by exploring different algorithm styles for smoother results.
A C++ soft-body 2D engine using a spring-mass system to simulate deformable physics-based interactions.
A C++ solar system simulation using SDL3 and Newtonian gravity to model orbital motion of planets.
A terrain generation demo using Perlin noise in C++ with Raylib to create randomized 3D landscapes.
A modified version of a Unity-based digital logic simulator focused on learning circuit design fundamentals.
An experimental demo scene showcasing cel-shading and stylized rendering techniques using custom shaders.
A C++ simulation using Raylib that visually demonstrates random particle movement mimicking Brownian motion.
A custom-built C++ engine using SFML to simulate basic 2D physics interactions like collisions and gravity.
A machine learning model using Gradient Boosting to estimate industry-related carbon emissions.
A Unity-based educational puzzle game that integrates programming logic with interactive challenges.
In order to upgrade an existing boat in this game, the player must destroy enemy ships. Player receives points for destroying opposing ships.
Roll dice to move through a maze and reach the diamond. The game features endless levels and is designed as a relaxing way to pass the time.
Protect the player from the red ball using the yellow ball. Push the enemy into the water for 10x points and reach 1,000 points to win.
An endless runner where you eat as many donuts and peppers as possible while avoiding obstacles like evil bread and pots.
The immortal king returns to reclaim his kingdom from wicked slimes, gaining new abilities each time he dies.
A bounty hunter from a JRPG, is magically transported to another world and ends up defending a mysterious outpost tower.
Each skill is shared by three characters which is Soldier, Engineer, and Guard. The goal is to escape the strange moon base while avoiding alien enemies.
A puzzle game where you control a small cube. Collect all the glowing blue points to win while avoiding red spikes. This is my first game ever.